Warren Spector talks about System Shock 3, SHODAN, and more

Gare – Thursday, September 1, 2016 2:37 PM
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The System Shock series is back – not only are we getting a full-fledged remake of the first game, the story is also set to continue with a third installment, so fans are understandably quite excited. Back in February of this year, it was also revealed that renowned game designer Warren Spector will be joining the System Shock 3 team. And since that was quite a while ago, the industry needed a bit of catching up to do: in an interview given to Polygon, Spector finally opened up a bit regarding what the game is going to be about.

First off, Shodan is back. Of course she’s back. “Shodan is the heart and soul of System Shock games”, he said, noting that the insane rogue AI will undergo some changes that might “infuriate” a few fans, although he didn’t reveal any further details. Another important aspect of the sequel will be its returning characters, and Spector confirmed that all the previous survivors will be featured in the new title, including both the protagonists of System Shock 1 and 2. The storyline, he went on, will be dealing with Shodan’s motivations, and exactly why she wants to destroy all of humanity.

“In the first two games her plan was to destroy humanity because, with the removal of her ethical constraints by the hacker in the first game, she’s going insane. But we never explained why she wants to destroy humanity. So we’re going to be exploring the idea of a super intelligence and what would motivate a super intelligent AI.”, he added. Two pieces of concept art have also been revealed, one depicting the above-mentioned AI, the other Citadel Station, a place that served as the main setting of the first installment.

The full interview is available on Polygon.

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