Take a look at Bloodborne’s procedurally-generated dungeons in this new batch of screenshots

Gare – Friday, December 19, 2014 1:15 AM
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If you’re a fan of From Software’s ‘Souls’ series, chances are you’re looking forward to Bloodborne. And if that’s the case, you might have also heard that the game will feature procedurally-generated areas – called Chalice Dungeons – in order to boost replayability while also keeping things fresh and interesting. So far, so good. Just recently, the Playstation Blog has shared some new information – and a couple of gorgeous new screenshots – from these very areas.

“The new Chalice Dungeon feature takes players into the depths of ancient underground ruins located beneath the city of Yharnam. By using holy chalices, players can enter these dungeons and explore the vast structures and multiple levels. However, every time a portal is opened up, the structure of the dungeon itself changes”, the blog explained.

The post also makes mention of players’ ability to share their dungeons online in order to let others experience them as well. Naturally, you’ll also be meeting a host of new enemies in these areas, such as the hollow-eyed, white-skinned protectors, the eerie, witch-like ritual masters or the massive, flame-breathing creature referred to as the ancient guard dog – a final challenge to be overcome at the end. The screenshots, I believe, speak for themselves.

Bloodborne will be released on March 24 (US) and 25 (Europe) exclusively on the Playstation 4.



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