Resident Evil Revelations 2 off to a rocky start on PC – Capcom responds to complaints

Gare – Friday, February 27, 2015 9:41 AM
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UPDATE: It appears the game now has a working split-screen co-op mode implemented via a beta patch. More details here.

So, Resident Evil Revelations – an interesting addition to the series and probably not everyone’s cup of tea, but a game I personally did have a decent amount of fun with – as I stated in my review of it ages ago –, appreciating its slight, but nonetheless genuine attempt at somehow reintroducing that classic RE feel into a series that has gone awfully “Hollywood action movie” over the years. The game now has a sequel, aptly titled Resident Evil Revelations 2 – and unlike its predecessor, it’s being slowly released to the public in an episodic, “one new episode / week” format – the first of which has gone live just recently.

Resident Evil Revelations 2 appears to continue the aforementioned attempt in full force: its recently released first episode, featuring series veterans Claire Redfield and Barry Burton, as well as newcomers Moira Burton (the latter’s daughter) and Natalia (a mysterious young girl), manages to blend the third-person action you might expect from post-RE4 titles with a number of genuinely atmospheric moments. Expect to be crawling through poorly-lit prison corridors and trekking across dark forests with nasties lurking behind every bush: in short, if you’re looking for something pleasantly creepy and survival horror-ish from the campaign, you’ll get it here. Ammo is also relatively scarce compared to the more action-packed installments in the series, forcing players to rely a bit more on melee combat, evasion, stealth takedowns or simply running away in order to conserve resources. The fact that the game features four main characters (in two teams) also lends itself to co-op gameplay during the campaign – or at least it would, which takes us to the main issue at hand.

One-screen horror

As it turns out, the ability to play through the story campaign via offline, split-screen co-op – something present in the console installments – has been stripped out from the PC version of the title, despite its Steam store page including it as a feature until the very last minute, which – needless to say – was met with severely negative comments from the PC community. Capcom responded, stating that “The PC version of Resident Evil Revelations 2 supports a variety of customizable visual settings and resolutions. The decision to prioritize a single local screen was made to ensure a stable user experience across a variety of different PC settings and devices.” Furthermore, countless users have been reporting severe performance issues with the title, most commonly citing intense stuttering, to the point of making certain segments near-unplayable. This is something I can definitely confirm (as I have personally encountered it myself), although it only affected a select few portions / areas of the game for me, with the majority of the campaign running smoothly and without too many annoyances. Nonetheless, the issue itself is definitely present and is just as unpleasant as it sounds. The game’s Raid Mode – making its return from the predecessor – is also lacking an online mode at present: this is something that will be added later on, once all episodes have been released.

And to get back to the whole co-op issue for one more second: just recently, Capcom took to the Steam forums as well, addressing the issue and apologizing for what was “an unintentional error”. It has also been confirmed that they would be looking into the issue to come up with a potential solution – in the meantime, players have been asked to stay tuned for further updates.


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