What is this game…? Well, I’m still trying to wrap my head around that as I’m sitting here and trying to collect my thoughts, having just played Mama’s Sleeping Angels with a couple of friends for two hours straight. This is a project its developer describes as a “Y2K dream-exploration game”, though “nightmare” is probably a more accurate word to use here, considering some of the things I’ve come across. It’s also a game that feels like it shouldn’t work, but somehow… it does. Kind of.

Gummy bears and nightmares
Mama’s Sleeping Angels is supposedly what you get when you combine Lethal Company with someone’s drug-induced hallucinations and put the whole thing into a cursed PlayStation 1 console that runs on gummy bears and nightmares. Also, I say “supposedly” because I haven’t personally played Lethal Company, but based on what I know about its formula, there are indeed *some* similarities: you and your friends venture into strange, dangerous locations to scavenge for items (with each level being a separate run), and then shenanigans happen.


Hungry hungry Mama
The actual game, though? It’s very simple, and not particularly sophisticated, at least in my experience. There are no intricate mechanics to worry about, which is a double-edged sword, making the game both easily accessible, but also potentially repetitive: you just explore the map, pick up items, bring them back to your “base”, and once you have enough, you can use them to feed Mama, the strange, nightmarish, almost Lovecraftian “thing” that demands to be satiated. And then the mission ends, and you do it again and again to unlock even more maps.



