Developer Drop Bear Bytes has revealed some additional information regarding its upcoming isometric RPG, Broken Roads – namely, that the title will support pacifist playthroughs, letting players complete the game without engaging in combat or killing anyone. Set in a post-apocalyptic version of Australia, the game is described as a heavily narrative-driven RPG where characters are shaped not by their classes, but their philosophies, such as Humanist, Utilitarian, Machiavellian or Nihilist. It also features a unique morality system in the form of an in-game Moral Compass that is continuously affected and influenced by your decisions, and will thus play a key role in shaping your characters. Here’s a new trailer that demonstrates pacifist options: