Detective Grimoire and the case of the mysterious swamp-monster

Gare – Tuesday, January 14, 2014 3:40 AM
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When a man running a tourist attraction profiting off a mysterious monster that apparently roams the local swamps ends up getting murdered by the very creature he based his attraction around, Detective Grimoire is called in to investigate. Our hero has a peculiar case on his hands, as well as a mythical frog monster to deal with and several residents all willing to give him a piece of their minds. What secrets are concealed within the quiet marshes? Who or what killed the man, and does the monster even exist at all? It is up to you, as Detective Grimoire, to find the answers to those – and many more – pressing questions during a series of interrogations and puzzles.

Detective Grimoire’s gameplay was designed especially with tablet devices and PCs in mind, utilizing either a mouse or delicate touchscreen controls. The game itself consists of both of creative puzzle solving as well as questioning a variety of locals – the residents of the swamp–, each having their own take on the murder and their own two cents to share about the deceased. Players will have to collect clues, combine and inspect evidence as they dig deeper in order to unearth the truth hidden within the swamp – a unique combination of detective work and puzzle solving very much reminiscent of the highly successful Professor Layton franchise.

The project that led to the current form of Grimoire was birthed – if we may indulge in such commonplace – over half a decade before, back in 2007, starting out as a mere Flash game. As the years passed, the project expanded – in the form of iOS and Android versions – and later, in 2012, managed to raise over 29.000 dollars via a Kickstarter campaign, thus allowing for a Windows, Mac OS and Linux port to also be made possible.

Detective Grimoire is available now for the meager price of 7 dollars, appearing on all the above mentioned platforms.


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