Adventure games, especially point & click ones, can come in all shapes and sizes – this is something that Casebook 1899 - The Leipzig Murders was gracious enough to remind me of. This is a very specific kind of point & clicker, you see – one that a certain audience will love, but others who look for traditional adventure game experiences might find a bit more difficult to appreciate. Granted, I personally enjoyed it (for the most part, anyway), but depending on your expectations, your mileage may vary.

Connecting the dots
Put simply, this is a detective game. An investigation game. And I mean that in the strictest sense possible: this is generally the kind of game that requires you to be a detective and… you know, detect things. What’s more, it expects you to choose your own deductions, draw up connections and possibilities, and work out a potential culprit. The fundamentals of point & click titles are still present, mind you: you pick up items and use them to solve puzzles, but the real star of the show is always going to be your detective notebook, where you jot down clues, motives and suspects based on what you discover throughout your adventures. Related clues can be matched together to create more connections and further fill out your notebook, and once you have enough clues in place, you can connect the dots in a way that makes sense to you, thus accusing the person of your choice. Refreshingly enough, you’re given full control with no hand-holding whatsoever: after all, you’re the detective, your word is final, and you – and you alone – have the right to decide who to accuse and how to solve the case. Additionally, whether or not your decision was the correct one isn’t initially revealed, and the game simply lets you continue on with the next case – in this sense, Casebook 1899 reminded me of Lamplight City, another game that gave you the freedom to progress through the storyline even if you made potentially incorrect deductions.


Hunting pixels
Despite my narrative gripes, however, the cases themselves are still fun to solve, and become gradually more complex as you progress further in the game. The final chapter in particular involved a couple of decently tricky puzzles, albeit I do also have to point out that some of them felt difficult for the wrong reasons, and included what I can only assume were complete red herrings (or at least elements that felt like red herrings). I also have to note that the game likes to indulge in quite a bit of pixel hunting, which would’ve been mildly annoying if not for the built-in hotspot highlighter; similarly, there were a handful of occasions during my playthrough where I hit a brick wall simply because I failed to notice something fairly insignificant.


The final verdict
Casebook 1899 - The Leipzig MurdersPlatform: Windows, Linux, macOSGenre: AdventureDeveloper: Homo Narrans StudioPublisher: Homo Narrans StudioRelease: 09/04/2025We now come to the obvious question: should you play this game? Well, if you enjoy the process of collecting evidence, connecting dots and being a genuine detective, it’s a pretty fun – albeit hardly exceptional – experience, all things considered. The puzzles are fairly inventive, and it’s possible to get stuck here and there, but the game rarely leaves you in the dark, offering built-in accessibility features in the form of a companion NPC who points out hotspots and tells you whether or not you’ve collected all the evidence in a given area. The biggest dealbreaker will probably come in the form of the plot (or its lack thereof) for most people: as noted above, it’s just not very exciting, overall. However, if that’s something you can look past, and you’re just here to enjoy some good ol’ 19th century sleuthing, then Casebook 1899 is a decently solid choice for genre enthusiasts.
Casebook 1899 - The Leipzig Murders is available on Steam.


