An anime-style RPG with gorgeous artwork, a dark storyline featuring a conflicted heroine and optional romance/roleplaying options for those hoping to spice up their adventures? Yes, thank you, I’ll take twelve copies.
I feel like I’ve been pranked. Like I’ve been subjected to some kind of a practical joke. Not many games get this reaction out of me (only the hilariously bad Of Bird and Cage comes to mind), but here we are.
I love a simple but solid concept, especially when it’s well executed. Haunted warehouse? Sure, sounds good. Sign me up. And that’s exactly what we’re getting with today’s review specimen: ORDER 13 is a first-person horror game where you take on the role of a lone warehouse worker and have to locate, package and send off various items to your company’s customers.
I wouldn’t call myself an expert sleuth, nor do I claim to be a master of deduction. That said, I do find mysteries to be immensely compelling, and the idea of combing through vast amounts of information to slowly but surely piece together the truth is, in itself, fascinating to me.
The Stone of Madness is one of the most infuriating games I’ve played in recent memory. I know that’s not exactly the most pleasant thing to say at the beginning of a review, especially for a game I had such high hopes for, but it is how I feel.
Introduced as an “action roguelike co-op dungeon crawler set in a lovecraftian universe” on its very own Steam page, the game is refreshingly upfront about what it offers: it’s got retro-style pixel art, monsters and architecture inspired by Lovecraft’s iconic mythology, and relentless roguelike gameplay with all the basics you’d expect from the genre.
Sequels always come with certain expectations. Will it be better than the first one? Can it improve on its predecessor, iron out its rough edges, or perhaps take the formula in a new and exciting direction? You know how it is.
Top-down shooters are hardly a new genre (I still remember how much fun I had with Crimsonland back in the day), but they’re usually filled with plenty of action to satisfy those looking for some mindless shooting. It’s just you, your guns, and an endless horde of monsters eager to encircle and overwhelm you, making it all the more satisfying when you unleash absolute hell on them and survive a particularly hairy situation.
When I first started up PRIM, I was intrigued by its art style, but soon found myself sort of... not feeling the game. I didn’t really gel with the setup of the storyline, the jokes didn’t land for me, and most important of all, the main character’s voice acting was, uh... well, let’s just say I really wasn’t a fan of the character’s delivery.
Death of the Reprobate is a point & click adventure game whose demo I had already sampled during one of Steam’s many Next Fest events, so I more or less knew what I was getting myself into: a Monty Python-esque atmosphere, shockingly absurd humor reminiscent of beloved genre classics, and a touch of healthy vulgarity.