GTOGG is very proud to announce that GamePsy, its self-developed service aimed primarily at indie game developers, has finally reached a crucial milestone. To elaborate: we have finished working on GamePsy’s playable tech demo, a simple, third-person multiplayer spaceship shooter taking place in our very own solar system.
As you may know, we here at GTOGG like indie games quite a bit. So, it’s probably not going to come as much of a surprise that we ended up making one ourselves – or more specifically, a playable tech demo aimed to demonstrate the capabilities of our self-developed multiplayer framework called GamePsy.
Due to popular demand, we’ve started our strictly experimental PvE-Conflict server on the island of Siptah.
Briefly put, this is a puzzle game for mobiles – before we’d jump into the review, though, it must be pointed out that despite being a massive fan of puzzles, I usually avoid games made for mobile platforms.
Nobody knows how old the Queen of the Beggars actually is; rumour has it she's as old as The City itself. Some say that although she is blind, she sees through the eyes of rats that riddle the streets.
The second video in a series of three, "Enemy Danger" prepares the player against the hostile inhabitants of the Metro, both human and mutant.