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Top of our ventures
Ender Magnolia: Bloom in the Mist Review – A thoroughly satisfying follow-up
Sequels always come with certain expectations. Will it be better than the first one? Can it improve on its predecessor, iron out its rough edges, or perhaps take the formula in a new and exciting direction? You know how it is.
Cthulhu's Reach: Devil Reef Early Access Review – Lovecraft meets roguelike
Introduced as an “action roguelike co-op dungeon crawler set in a lovecraftian universe” on its very own Steam page, the game is refreshingly upfront about what it offers: it’s got retro-style pixel art, monsters and architecture inspired by Lovecraft’s iconic mythology, and relentless roguelike gameplay with all the basics you’d expect from the genre.
The Game Awards 2024 and why Swen Vincke’s speech was the best part of it
The Game Awards 2024 came and went, and as someone who enjoys, consumes, and writes about video games, I felt compelled to tune in – in part to see what games would be announced, and also to roll my eyes at all the silly things (some intentional, others not so much) that generally happen at shows like this. I realize I’m getting old, so maybe I’m being a bit of a curmudgeon here, but I often feel like I’m no longer the target audience for a lot of this.
Promising Indie Game Releases – December 2024 – Deadly aliens and flesh-eating elevators
Welcome to GTOGG’s December 2024 edition of Promising Indie Game Releases, where we highlight indie and non-mainstream titles that we believe deserve your attention – in other words, “look at all this potentially cool stuff you might’ve missed otherwise”. That would’ve been too long for a title, though.
Death of the Reprobate Review – A Renaissance farce you won’t want to miss
Death of the Reprobate is a point & click adventure game whose demo I had already sampled during one of Steam’s many Next Fest events, so I more or less knew what I was getting myself into: a Monty Python-esque atmosphere, shockingly absurd humor reminiscent of beloved genre classics, and a touch of healthy vulgarity.
More of our ventures
Inside the Minds of Indie Devs – An interview with Drakkar Dev, the team behind the fantasy/sci-fi adventure Mirage 7Gare – Thursday, July 10, 2025 6:24 PM

Inside the Minds of Indie Devs – An interview with Drakkar Dev, the team behind the fantasy/sci-fi adventure Mirage 7Today, we're bringing you a merging of two distinct genres: described as a “unique blend of fantasy and sci-fi”, Mirage 7 seems like a fantastical fairy tale adventure at first glance, but interestingly enough, the project features elements of sci-fi as well. We had a brief chat with Drakkar Dev, the Italian team bringing this fascinating project to life.

Inside the Minds of Indie Devs – Interviewing Clifftop Games, the studio behind the Kathy Rain seriesGare – Thursday, July 3, 2025 6:45 PM

Inside the Minds of Indie Devs – Interviewing Clifftop Games, the studio behind the Kathy Rain seriesPoint & click adventure games are still here, they didn't go anywhere–indeed, one of the most exciting aspects of the indie dev scene is witnessing a continued passion for the nostalgic genres and ideas that shaped us. Which brings us to today's guest: we're chatting with Clifftop Games, the studio attached to point & click adventure games like Kathy Rain,Whispers of a Machine and the recently launched Kathy Rain 2: Soothsayer.

Inside the Minds of Indie Devs – Interviewing the creator of the retro-style brick breaker game Firebat: RevolutionGare – Thursday, June 26, 2025 7:10 PM

Inside the Minds of Indie Devs – Interviewing the creator of the retro-style brick breaker game Firebat: RevolutionWe have a bit of a retro treat for you today, in the form of a genre you may not have heard about in a while – Firebat: Revolution brings back the classic brick breaker with creative new twists and original ideas, effortlessly proving that just because a genre is old, it can still very much be fun. Below is our brief chat with the game's creator, László Eszik.

Inside the Minds of Indie Devs – Interviewing Francisco González, the developer behind Rosewater and Lamplight CityGare – Thursday, June 19, 2025 7:34 PM

Inside the Minds of Indie Devs – Interviewing Francisco González, the developer behind Rosewater and Lamplight CityWe here at GTOGG adore point & click adventure games. They’ve been around for literal decades, enjoying their golden age in the 1990s — and while the genre itself is probably not quite as mainstream as it used to be in those years, it’s far from gone or forgotten; in fact, it’s been enjoying a second renaissance of sorts thanks to the countless talented indie creators who feel just as strongly about it as we do. Today, it’s our pleasure to present to you one such creator — we interview Francisco González from Grundislav Games.

Inside the Minds of Indie Devs – Interviewing the Belgian indie game studio behind warehouse horror game ORDER 13Gare – Thursday, June 12, 2025 6:36 PM

Inside the Minds of Indie Devs – Interviewing the Belgian indie game studio behind warehouse horror game ORDER 13This week’s interview is about a team that’s consistently managed to surprise us with its inventiveness – whether it’s making you pack orders in a haunted warehouse or having you pretend to be human as a disguised alien at a gas station, their games never fail to intrigue. Today, we’re having a little game dev chat with Mike Coeck from Cybernetic Walrus, the development studio behind the warehouse horror game ORDER 13 and the freshly-announced Roadside Research.

Promising Indie Game Releases – July 2025, Part 1 – Underground worlds, fungal baddies and stolen dreamsGare – Monday, June 30, 2025 9:41 PM

Promising Indie Game Releases – July 2025, Part 1 – Underground worlds, fungal baddies and stolen dreamsSummer is here in full force, but don’t worry, that won’t stop us from telling you about awesome indie games – so, without further ado, here’s Part 1 of our July coverage, featuring several potentially cool indie titles set to launch in the near future. Enjoy!

Through the Nightmares Review – A satisfying precision platformer full of cool ideasGare – Friday, June 20, 2025 6:22 PM

Through the Nightmares Review – A satisfying precision platformer full of cool ideasMaking a successful precision platformer can’t be an easy thing – in a genre where so much depends on level design, everything needs to come together beautifully. Every challenge needs to be harsh yet fair. Every well-timed jump needs to work, and every seemingly impossible scenario requires a solution. Through the Nightmares ticks all these boxes as far as I’m concerned: its controls are tight and simple, and its mechanics are easy to learn but hard to master.

GTOGG Tries Steam Next Fest Demos – Part 2 – Ragin’ ninjas, Polish Resident Evil… and a pigGare – Friday, June 13, 2025 10:01 PM

GTOGG Tries Steam Next Fest Demos – Part 2 – Ragin’ ninjas, Polish Resident Evil… and a pigPart 2 of our Steam Next Fest coverage.

GTOGG Tries Steam Next Fest Demos – Part 1 – Ghosts, pirates and… creepy nuns?Gare – Wednesday, June 11, 2025 8:29 PM

GTOGG Tries Steam Next Fest Demos – Part 1 – Ghosts, pirates and… creepy nuns?Steam Next Fest is back! It’s a sentence I always enjoy writing down. Why? Because Valve’s celebration of new and upcoming titles also means that there’s going to be a whole deluge of fascinating demos for us to preview.