




Welcome back to another edition of IndieXP, our series of indie developer interviews where we try to spotlight as many creative minds and interesting projects as we can! Our latest episode focuses on a developer whose debut game, Through the Nightmares, taught us some very important lessons about never giving up.
During the recent Indie Game Awards, wildly popular RPG Clair Obscur: Expedition 33 was awarded two accolades: one for Debut Game, and another for Game of the Year, somewhat unsurprisingly.
Below is our interview with Sylvain Abrial of Calepin Studio, detailing his experiences working on Reliefs, including the numerous important lessons he’s learned over the years. We hope you enjoy reading about his journey and the many valuable insights he was kind enough to share with us!
Today’s interview highlights a team with a solid portfolio under their belt: Helltown gave you a low-poly, retro-style look at the terrors of a small town, turn-based RPG Born of Bread followed the colorful adventures of a flour golem (yup, really!), and their latest project, Caput Mortum, is a horror game with a one-armed protagonist and a unique control scheme. That’s right – we sat down for a chat with WildArts Studio. Enjoy!
Welcome back to another edition of IndieXP, our series of indie developer interviews where we try to spotlight as many creative minds and interesting projects as we can! Today's episode will introduce you to a small, two-person indie studio creating unique and artistic experiences, whether that's collecting and raising insects in a terrarium, or defeating enemies in a deckbuilding action-roguelike. We sat down to have a cozy chat with Monstigri.
The first week of February is behind us – which means I’m here to give you my handpicked list of the coolest indie games to have come out so far this month. Enjoy!
My first encounter with the work of Postmodern Adventures, aka José María Meléndez, occurred just last year, when, driven by a sudden desire to try something nostalgic, pixelated, and decidedly horror-themed, I finally got around to playing one of the Spanish solo developer’s earlier projects, Nightmare Frames.
Am I Nima’s premise is quite brilliant when you think about it. You’re Nima, an amnesiac young girl who wakes up realizing that #1, she remembers nothing about who she is and what happened to her, and #2, she’s been locked up inside a basement. By her own mother. Who, I might add, views her like she’s some kind of shapeshifting alien from The Thing, a creature that’s only imitating humans.
It’s time to end January with a bang – here are some of the most intriguing indie game releases from the final week of the month! Enjoy!
January’s slowly but surely drawing to a close, but don’t worry, we’ve got your back in terms of curating promising indie game releases to watch out for – so, on that note, here’s what the third week of January has to offer!