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The Alters Review – The madness of multitasking
This is going to be one of those reviews where I begin by talking about how hard I tried to like the game in question. And… yes. I did try really hard to like The Alters. On paper, it sounds good. Fantastic, even. I mean, cloning alternate versions of yourself based on the many what-if scenarios of your life? Sounds like peak science fiction to me.
The Drifter Review – A mind-bending thriller that channels the spirit of point & click greats
There are times when you finish a game and you get the sense that you’ve just played something very special. Something that will stay with you even years later. I got this feeling with point & click adventure classics like Monkey Island 1 and 2, the original Gabriel Knight and the unforgettable Beneath a Steel Sky, just to name a few – and now it’s happened with The Drifter.
Through the Nightmares Review – A satisfying precision platformer full of cool ideas
Making a successful precision platformer can’t be an easy thing – in a genre where so much depends on level design, everything needs to come together beautifully. Every challenge needs to be harsh yet fair. Every well-timed jump needs to work, and every seemingly impossible scenario requires a solution. Through the Nightmares ticks all these boxes as far as I’m concerned: its controls are tight and simple, and its mechanics are easy to learn but hard to master.
Ender Magnolia: Bloom in the Mist Review – A thoroughly satisfying follow-up
Sequels always come with certain expectations. Will it be better than the first one? Can it improve on its predecessor, iron out its rough edges, or perhaps take the formula in a new and exciting direction? You know how it is.
Cthulhu's Reach: Devil Reef Early Access Review – Lovecraft meets roguelike
Introduced as an “action roguelike co-op dungeon crawler set in a lovecraftian universe” on its very own Steam page, the game is refreshingly upfront about what it offers: it’s got retro-style pixel art, monsters and architecture inspired by Lovecraft’s iconic mythology, and relentless roguelike gameplay with all the basics you’d expect from the genre.
More of our ventures
Inside the Minds of Indie Devs – Interviewing Sandman Team, the developer behind precision platformer Through the NightmaresGare – Friday, January 9, 2026 12:32 AM

Inside the Minds of Indie Devs – Interviewing Sandman Team, the developer behind precision platformer Through the NightmaresWelcome back to another edition of IndieXP, our series of indie developer interviews where we try to spotlight as many creative minds and interesting projects as we can! Our latest episode focuses on a developer whose debut game, Through the Nightmares, taught us some very important lessons about never giving up.

The Indie Game Awards disqualifies Clair Obscur for its use of GenAI, retracting the game’s two awardsGare – Monday, December 22, 2025 9:12 PM

The Indie Game Awards disqualifies Clair Obscur for its use of GenAI, retracting the game’s two awardsDuring the recent Indie Game Awards, wildly popular RPG Clair Obscur: Expedition 33 was awarded two accolades: one for Debut Game, and another for Game of the Year, somewhat unsurprisingly.

Inside the Minds of Indie Devs – Interviewing Sylvain Abrial, the founder of French indie game company Calepin StudioGare – Friday, November 28, 2025 8:06 PM

Inside the Minds of Indie Devs – Interviewing Sylvain Abrial, the founder of French indie game company Calepin StudioBelow is our interview with Sylvain Abrial of Calepin Studio, detailing his experiences working on Reliefs, including the numerous important lessons he’s learned over the years. We hope you enjoy reading about his journey and the many valuable insights he was kind enough to share with us!

Inside the Minds of Indie Devs – Interviewing WildArts, the studio behind Caput Mortum, Helltown and Born of BreadGare – Thursday, November 20, 2025 11:38 PM

Inside the Minds of Indie Devs – Interviewing WildArts, the studio behind Caput Mortum, Helltown and Born of BreadToday’s interview highlights a team with a solid portfolio under their belt: Helltown gave you a low-poly, retro-style look at the terrors of a small town, turn-based RPG Born of Bread followed the colorful adventures of a flour golem (yup, really!), and their latest project, Caput Mortum, is a horror game with a one-armed protagonist and a unique control scheme. That’s right – we sat down for a chat with WildArts Studio. Enjoy!

Inside the Minds of Indie Devs – Interviewing Monstigri, the studio behind The Night Crawler and AMENTIAGare – Thursday, November 13, 2025 8:54 PM

Inside the Minds of Indie Devs – Interviewing Monstigri, the studio behind The Night Crawler and AMENTIAWelcome back to another edition of IndieXP, our series of indie developer interviews where we try to spotlight as many creative minds and interesting projects as we can! Today's episode will introduce you to a small, two-person indie studio creating unique and artistic experiences, whether that's collecting and raising insects in a terrarium, or defeating enemies in a deckbuilding action-roguelike. We sat down to have a cozy chat with Monstigri.

Top Indie Game Releases of February 2026 – GTOGG’s Curated Picks – Can’t make an omelet without breaking a few… pineapples? /1.Gare – Monday, February 9, 2026 10:49 PM

Top Indie Game Releases of February 2026 – GTOGG’s Curated Picks – Can’t make an omelet without breaking a few… pineapples? /1.The first week of February is behind us – which means I’m here to give you my handpicked list of the coolest indie games to have come out so far this month. Enjoy!

The Dark Rites of Arkham Review – A warm blanket of nostalgia and madnessGare – Tuesday, February 3, 2026 11:41 PM

The Dark Rites of Arkham Review – A warm blanket of nostalgia and madnessMy first encounter with the work of Postmodern Adventures, aka José María Meléndez, occurred just last year, when, driven by a sudden desire to try something nostalgic, pixelated, and decidedly horror-themed, I finally got around to playing one of the Spanish solo developer’s earlier projects, Nightmare Frames.

Indie horror game Am I Nima offers a captivating psychological mystery laced with existential dreadGare – Thursday, January 29, 2026 3:42 PM

Indie horror game Am I Nima offers a captivating psychological mystery laced with existential dreadAm I Nima’s premise is quite brilliant when you think about it. You’re Nima, an amnesiac young girl who wakes up realizing that #1, she remembers nothing about who she is and what happened to her, and #2, she’s been locked up inside a basement. By her own mother. Who, I might add, views her like she’s some kind of shapeshifting alien from The Thing, a creature that’s only imitating humans.

Top Indie Game Releases of January 2026, Part 4 – GTOGG’s Curated Picks – Zombies, time loops, and a really grumpy alienGare – Wednesday, January 28, 2026 12:09 AM

Top Indie Game Releases of January 2026, Part 4 – GTOGG’s Curated Picks – Zombies, time loops, and a really grumpy alienIt’s time to end January with a bang – here are some of the most intriguing indie game releases from the final week of the month! Enjoy!

Top Indie Game Releases of January 2026, Part 3 – GTOGG’s Curated Picks – From haunted board games to WW2 narrative deductionGare – Tuesday, January 20, 2026 10:50 PM

Top Indie Game Releases of January 2026, Part 3 – GTOGG’s Curated Picks – From haunted board games to WW2 narrative deductionJanuary’s slowly but surely drawing to a close, but don’t worry, we’ve got your back in terms of curating promising indie game releases to watch out for – so, on that note, here’s what the third week of January has to offer!